PROJECT PART 4: PROTOTYPING & EVALUATION
Subject: Human-Computer Interaction
(SECV2113)
Session: 2024/2025 Semester 2
Lecturer: Ts. Dr. Sarina binti
Sulaiman
From: Group 7 Powerpuff
Group leader: Shannon Toh Jia Ee
Member:
1.
Ng
Esther
2.
Kam
Kai Xin
3.
Chong
Wen Hui
A.
Introduction
GreenSort is a smart waste sorting system developed to support responsible
waste management in urban and commercial environments. Designed with an
AI-powered avatar, GreenSort helps users identify and dispose of waste items
accurately through an interactive smart bin interface and a connected mobile
application. The system also supports municipal operations by offering
real-time bin monitoring and waste reporting features, aligning with key
principles of user-centered design.
The main goal of this project phase was to
evaluate the usability and functionality of the high-fidelity prototype built
using Figma. This prototype focuses on three core user tasks:
1.
Sorting waste using the smart
bin interface
2.
Monitoring bin fill levels via
the mobile app
3.
Generating and viewing a waste report
Usability testing was conducted to gather
feedback from real users representing our three main target groups. The
feedback helps us identify usability issues, improve the interface, and
validate the interaction flow of the system.
Testing
responsibilities:
Testing for User 1 (Miss Celeste – Municipal
Waste Worker) was conducted by Kam Kai Xin
Testing for User 2 (Miss Rachel
– Urban Resident) was conducted by Shannon Toh Jia Ee
Testing for User 3 (Mr. Ng – Facility Manager) was conducted by Chong Wen Hui
B. Screenshots of the prototype
1) HOME PAGE
2) SMART BIN INTERFACE (REFER TASK 1)
3) BIN FILL LEVELS (REFER TASK 2)
4) WASTE REPORT (REFER TASK 3)
C.
Briefing
notes – prepared by {Ng Esther}
{Hi, thank you for agreeing
to test our system. GreenSort is a smart waste sorting bin system that uses AI
to identify waste types and guide users in disposing of them correctly. The
system includes a mobile app for checking bin status and viewing waste reports.
You will be asked to complete 3 tasks. Please think aloud while doing each one,
so we can understand your experience. If you feel stuck or don’t know what to
do, you may say “terminate” and we’ll move to the next task. We’re testing the
system, not you—there are no right or wrong answers.}
D.
Testing
with users
[1] Task 1:
Sort Waste Using Smart Bin {by Kam Kai Xin}
User 1
video link: https://youtube.com/shorts/-qZ5rJRZ-WQ?feature=share
User 2
video link: https://youtube.com/shorts/pZANMsKIPOA?feature=share
User 3
video link: https://youtube.com/shorts/Zer9ozqBs_Y?feature=share
[2] Task 2:
Monitor Bin Fill Level {by Shannon Toh Jia Ee}
User 1
video link: https://youtube.com/shorts/V4ViuW07Ct8?feature=share
User 2
video link: https://youtube.com/shorts/FmggSEHU-ic?feature=share
User 3
video link: https://youtube.com/shorts/aIispfD-AUU?feature=share
[3] Task 3:
Generate/View Waste Report {by Chong Wen Hui}
User 1
video link: https://youtube.com/shorts/O39FUPmFQy8?feature=share
User 2
video link: https://youtube.com/shorts/7wU_YTFLLA8?feature=share
User 3
video link: https://youtube.com/shorts/p_LkVNM-ACU?feature=share
E.
Observations
– prepared by {Ng Esther}
Throughout the
usability testing sessions with Miss Celeste, Rachel, and Mr. Ng, we observed
how each user interacted with the GreenSort system while completing the three
tasks: sorting waste, monitoring bin status, and generating/viewing reports.
The following summarizes our observations and interview feedback:
Miss Celeste initially
approached the system cautiously but responded well to clear visual and voice
guidance. She successfully sorted the item using the scanner and understood the
color-coded bin indicator. However, she showed signs of hesitation during the
report download task due to small font sizes and the lack of confirmation
messages after pressing buttons like “Schedule Pickup.” She suggested using
larger text and confirmation prompts to improve her experience.
Rachel moved through
the tasks smoothly and was particularly engaged with the Eco Stats feature. She
was comfortable with the interface layout, especially the use of icons and
graphical charts. She appreciated the ability to scan or use voice input to
sort waste but noted that first-time users may not immediately know which scan
option to choose. During the interview, she recommended a guided walkthrough or
tutorial mode for onboarding. Rachel also liked the reward badges, stating they
made the experience more enjoyable.
Mr. Ng focused more on
the functionality and practicality of the system for facility management. He
successfully navigated the bin map and was quick to locate which bins were
full. However, he expressed confusion regarding the meaning of “Offline” status
and wanted more details on whether this indicated a serious issue. In the
reporting section, he managed to download the report but found the file name
generic and the data layout a bit unclear. He recommended clearer bin labelling
and a summary view for quick reference.
In conclusion, all
users completed the tasks but expressed areas where usability could be
improved. Visual clarity, feedback mechanisms, and additional guidance were the
key themes across all observations. These insights helped inform the design
refinements for the next phase.
F.
Findings
– prepared by {Ng Esther}
From the usability
testing of the GreenSort prototype, several interface-related usability issues
were identified through observation and user feedback tied directly to the
screens presented:
1. Text Readability in Bin Status Dashboard
In the first screen
showing "Your Smart Bin Status," some users (particularly Miss
Celeste) mentioned that the percentage values and bin labels were too small to
read comfortably, especially when used under outdoor lighting or while wearing
gloves.
Proposed Solution:
Increase font size of key values (e.g., “65% full”) and use bolder contrast
between background and text for easier visibility.
2. Color Dependence on Map View
In the “Bin Status
Map” screen, color alone is used to indicate bin status (e.g., red = full,
green = available). While Rachel and Mr. Ng could interpret these quickly, some
concern was raised about accessibility for colorblind users or those unfamiliar
with the color coding.
Proposed Solution:
Add supporting labels (e.g., “Full,” “Offline,” “Empty”) next to or under each
colored dot. Also consider using patterns or icons to supplement color meaning.
3. Lack of Confirmation for ‘Schedule Pickup’ Button
The large green
“Schedule Pickup” button is prominent and clear. However, during testing, users
were unsure whether tapping it actually triggered a pickup request, since there
was no confirmation message or animation.
Proposed Solution:
Include a confirmation pop-up or toast notification (e.g., “Pickup request
submitted!”) with success sound or checkmark animation.
4. Unclear Achievement System in Eco Stats
On the “My Eco Stats”
screen, the achievements (e.g., Recycling Hero, Compost Master) caught Rachel’s
attention and encouraged her to stay engaged. However, she commented that it
wasn’t clear how to earn them or what the point system meant.
Proposed Solution:
Add a “Learn More” link or tapable tooltip icon beside each achievement that
explains how it's unlocked and what benefits it brings.
5. Offline Bin Status Icon Confusion
In the map view, one
bin is labeled “Offline” with a grey dot. Mr. Ng noted that while this likely
means the bin is disconnected, the system doesn’t explain what that status
entails or how urgent the issue is.
Proposed Solution:
Include a tooltip or tapable label like “Offline – check connection or power”
and highlight any urgent actions needed for admins.
6. Limited Task Guidance for First-Time Users
While Rachel navigated
the app easily, she noted that first-time users might not know how to use
features like “Scan Barcode” or “Voice Search” under the Waste Sorting
Assistant.
Proposed Solution:
Add brief text hints below each function (e.g., “Tap to scan product barcode”)
or a simple onboarding screen when the app is launched for the first time.
These findings help
inform specific interface improvements based directly on the tested prototype
visuals. Addressing them will enhance the system’s clarity, accessibility, and user
confidence across different user groups.
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